ICT

Course Aims

1. To actively engage students in the study of business and economics and then to develop as effective and independent students and as critical and reflective thinkers with enquiring minds.

2. To allow students to develop and apply knowledge, understanding and skills to a range of business concepts and issues to a variety of contexts.

3. To provide students with the skills to analyse and evaluate business information and issues within a business to make judgements and draw appropriate conclusions.

Content of the Course:

The course is divided into 2 units of assessment covering two main areas of content:

Unit 1 Investigating Small Businesses
During this unit students will focus on the following:

* Enterprise and entrepreneurship

* Spotting a business opportunity

* Putting a business idea into practice

* Making the business effective

* Understanding the external influences on business

Assessment:

Students will be assessed through an externally assessed examination, the exam is 1½ hours. 50% of the qualification.

Unit 2 Building a Business covers:
During this unit students will focus on the following:

* Growing the business

* Making marketing decisions

* Making operational decisions

* Making financial decisions

* Making human resource decisions

Assessment:

Students will be assessed through an externally assessed examination, the exam is 1½ hours. 50% of the qualification.

Information about the Exam content:

Both examinations will consist of 3 sections which may require students to carry out calculations, answer multiple choice, short-answer and extended- writing questions.

Two sections of both examinations will be based on business contexts where students may be expected to:

* Apply knowledge and understanding of different business contexts, ranging from small enterprise to large multinationals.

* Show an understanding of how these contexts impact on business behaviour.

* Apply business terminology to identify and explain business activity.

For further course information please contact Mrs Mann – Head of Department

.

GCSE Computer Science allows students to be inspired and challenged to create programming solutions to given problems; this is a modular GCSE which allows students the opportunity to gain a single GCSE.

The Course Aims:

1. To allow students to demonstrate knowledge and understanding of the key concepts and principles of computer science.

2. To allow students to apply knowledge and understanding of key concepts and principles of computer science.

3. To encourage student to analyse problems in computational terms: to make reasoned judgments; and to design, program, evaluate and refine solutions

The content of the course:

The course is split into 3 units:

Component 1: Principles of Computer Science

During this unit students will focus on the following:

* Understanding of what algorithms are, what they are used for and how they work; ability to interpret, amend and create algorithms.

* Understand the requirements for writing program code.

* Understanding of binary representation, data representation, data storage and compression, encryption and databases.

* Understanding of components of computer systems; ability to construct truth tables, produce logic statements and read and interpret pseudo-code.

* Understanding of computer networks, the internet and the worldwide web.

* Awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues

Assessment:

This unit is externally assessed through a 1 hour 40 minute examination paper set and marked by the exam board, worth 40% of the overall GCSE grade.

During the course students will be given written tests to ensure that they are prepared to sit their examinations.

Component 2: Application of Computational Thinking

During this unit students will focus on the following:

* Understanding of what algorithms are, what they are used for and how they work; ability to interpret, amend and create algorithms.

* Understanding how to develop program code and constructs, data types, structures, input/output, operators and subprograms.

This component may also draw on:

* Understanding of binary representation, data representation, data storage and compression, encryption and databases.

* Understanding of components of computer systems; ability to construct truth tables, produce logic statements and read and interpret pseudo-code.

* Understanding of computer networks, the internet and the worldwide web.

* Developing an awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues.

Assessment:

This unit is externally assessed through a 2 hour examination paper; the paper is scenario based and focuses on students understanding of Algorithms and how to develop program code.

It will also draw upon knowledge from Component 1 that students will apply to the scenario. It is worth 40% of the overall GCSE grade.

Component 3: Programming Project

During this unit students will focus on the following:

Students developing a computer program, using a topic set by the exam board.

The content for this component will draw on:

* algorithms, decomposition and abstraction

* they will be expected to design, write, test and refine a program

* Use data to test their programs

* Students will produce a report on the development of their project.

Assessment:

This unit is internally assessed under controlled conditions; students will have approx. 20 hours to work on this unit during lesson time and is worth 20% of the overall GCSE grade.

For further course information please contact Mrs Mann – Head of Department or Mr Garland – 2nd in Department

ICT and Computing are taught at The Wilnecote School as a stand-alone subject at Key Stage 3, students are taught in 2 hours per week.

Summary

Students are offered a wide range of opportunities at KS3 within the ICT and Computing curriculum.

We use a variety of resources to ensure all students have a broad and balanced learning experience, we aim to:

* Promote student’s confidence in using both ICT and Computing for example when programming in Scratch, Small Basic and Python, understanding computers including binary numbers, as well as networks, web design and stop start animation.

* We provide students with a range of relevant resources and example materials to promote independence, and to challenge students to further develop their understanding of each topic.

Key Stage 3 Course Content

In Year 7, students will learn about:

* Using computers safely and responsibly, with a particular focus on e-safety

Database Development to produce a Top Trumps game

* Programming using Scratch to create a game

* Using Key frame animation to look at Digital Devices

* Understanding simple algorithms using Flowol and building LEGO MindStorm Robots

Year 8

* Using spreadsheets

* Computer networks, infrastructure and topologies, security which includes different types of encryption.

* Web Design

* Designing and producing a stop start animation

* Text based programming using Small Basic

Year 9

* Understanding and developing Algorithms using Pseudo Code

* Developing understanding of different programming languages using Python/Small Basic

* Understanding Computers, looking at Inputs, Processes, Outputs, and binary numbers.

* A project based unit to incorporate planning, design, building, testing and evaluation (Students will cover for example image manipulation, financial modelling, and prototype app development)

Assessment

Students will be prepared for formal end of unit assessments, which will be sat at the end of each theory based unit and offered different opportunities to improve practical work, for example planning and design and evaluations.

Resources

All students have access to the School resources drive from their own user area.

GCSE BUSINESS STUDIES

Course Aims

1. To actively engage students in the study of business and economics and then to develop as effective and independent students and as critical and reflective thinkers with enquiring minds.

2. To allow students to develop and apply knowledge, understanding and skills to a range of business concepts and issues to a variety of contexts.

3. To provide students with the skills to analyse and evaluate business information and issues within a business to make judgements and draw appropriate conclusions.

Content of the Course:

The course is divided into 2 units of assessment covering two main areas of content:

Unit 1 Investigating Small Businesses
During this unit students will focus on the following:

* Enterprise and entrepreneurship

* Spotting a business opportunity

* Putting a business idea into practice

* Making the business effective

* Understanding the external influences on business

Assessment:

Students will be assessed through an externally assessed examination, the exam is 1½ hours. 50% of the qualification.

Unit 2 Building a Business covers:
During this unit students will focus on the following:

* Growing the business

* Making marketing decisions

* Making operational decisions

* Making financial decisions

* Making human resource decisions

Assessment:

Students will be assessed through an externally assessed examination, the exam is 1½ hours. 50% of the qualification.

Information about the Exam content:

Both examinations will consist of 3 sections which may require students to carry out calculations, answer multiple choice, short-answer and extended- writing questions.

Two sections of both examinations will be based on business contexts where students may be expected to:

* Apply knowledge and understanding of different business contexts, ranging from small enterprise to large multinationals.

* Show an understanding of how these contexts impact on business behaviour.

* Apply business terminology to identify and explain business activity.

For further course information please contact Mrs Mann – Head of Department

.

GCSE Computer Science

GCSE Computer Science allows students to be inspired and challenged to create programming solutions to given problems; this is a modular GCSE which allows students the opportunity to gain a single GCSE.

The Course Aims:

1. To allow students to demonstrate knowledge and understanding of the key concepts and principles of computer science.

2. To allow students to apply knowledge and understanding of key concepts and principles of computer science.

3. To encourage student to analyse problems in computational terms: to make reasoned judgments; and to design, program, evaluate and refine solutions

The content of the course:

The course is split into 3 units:

Component 1: Principles of Computer Science

During this unit students will focus on the following:

* Understanding of what algorithms are, what they are used for and how they work; ability to interpret, amend and create algorithms.

* Understand the requirements for writing program code.

* Understanding of binary representation, data representation, data storage and compression, encryption and databases.

* Understanding of components of computer systems; ability to construct truth tables, produce logic statements and read and interpret pseudo-code.

* Understanding of computer networks, the internet and the worldwide web.

* Awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues

Assessment:

This unit is externally assessed through a 1 hour 40 minute examination paper set and marked by the exam board, worth 40% of the overall GCSE grade.

During the course students will be given written tests to ensure that they are prepared to sit their examinations.

Component 2: Application of Computational Thinking

During this unit students will focus on the following:

* Understanding of what algorithms are, what they are used for and how they work; ability to interpret, amend and create algorithms.

* Understanding how to develop program code and constructs, data types, structures, input/output, operators and subprograms.

This component may also draw on:

* Understanding of binary representation, data representation, data storage and compression, encryption and databases.

* Understanding of components of computer systems; ability to construct truth tables, produce logic statements and read and interpret pseudo-code.

* Understanding of computer networks, the internet and the worldwide web.

* Developing an awareness of emerging trends in computing technologies, the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues.

Assessment:

This unit is externally assessed through a 2 hour examination paper; the paper is scenario based and focuses on students understanding of Algorithms and how to develop program code.

It will also draw upon knowledge from Component 1 that students will apply to the scenario. It is worth 40% of the overall GCSE grade.

Component 3: Programming Project

During this unit students will focus on the following:

Students developing a computer program, using a topic set by the exam board.

The content for this component will draw on:

* algorithms, decomposition and abstraction

* they will be expected to design, write, test and refine a program

* Use data to test their programs

* Students will produce a report on the development of their project.

Assessment:

This unit is internally assessed under controlled conditions; students will have approx. 20 hours to work on this unit during lesson time and is worth 20% of the overall GCSE grade.

For further course information please contact Mrs Mann – Head of Department or Mr Garland – 2nd in Department
Key Stage 3 Computer Studies

ICT and Computing are taught at The Wilnecote School as a stand-alone subject at Key Stage 3, students are taught in 2 hours per week.

Summary

Students are offered a wide range of opportunities at KS3 within the ICT and Computing curriculum.

We use a variety of resources to ensure all students have a broad and balanced learning experience, we aim to:

* Promote student’s confidence in using both ICT and Computing for example when programming in Scratch, Small Basic and Python, understanding computers including binary numbers, as well as networks, web design and stop start animation.

* We provide students with a range of relevant resources and example materials to promote independence, and to challenge students to further develop their understanding of each topic.

Key Stage 3 Course Content

In Year 7, students will learn about:

* Using computers safely and responsibly, with a particular focus on e-safety

Database Development to produce a Top Trumps game

* Programming using Scratch to create a game

* Using Key frame animation to look at Digital Devices

* Understanding simple algorithms using Flowol and building LEGO MindStorm Robots

Year 8

* Using spreadsheets

* Computer networks, infrastructure and topologies, security which includes different types of encryption.

* Web Design

* Designing and producing a stop start animation

* Text based programming using Small Basic

Year 9

* Understanding and developing Algorithms using Pseudo Code

* Developing understanding of different programming languages using Python/Small Basic

* Understanding Computers, looking at Inputs, Processes, Outputs, and binary numbers.

* A project based unit to incorporate planning, design, building, testing and evaluation (Students will cover for example image manipulation, financial modelling, and prototype app development)

Assessment

Students will be prepared for formal end of unit assessments, which will be sat at the end of each theory based unit and offered different opportunities to improve practical work, for example planning and design and evaluations.

Resources

All students have access to the School resources drive from their own user area.